![]() |
#1 |
Супер-Модератор
|
![]() ![]() Название: World in Conflict Жанр: RTS Издатель: Sierra Entertainment Издатель в России: «Софт Клаб» Разработчик: Massive Entertainment Платформа: PC \ Xbox 360 Мультиплеер: да Дата выхода: сентябрь 2007 Официальный сайт: www.worldinconflict.com Фан сайт: http://www.wic-game.ru/ Язык интерфейса: Полностью на русском языке. Игра полностью переведена на русский язык и озвучена профессиональными актерами. Системные требования: OS: Windows® XP, Windows Vista™ operating system CPU Single-core: 2. 0 GHz or faster (2. 2 GHz for Windows Vista™) CPU Dual-core: Any Intel® or AMD® RAM: 1 GB (1.5 GB for Windows Vista™) Hard Drive: 2.0 GB available hard drive space Video: 128 MB video RAM, DirectX® 9.0c compatible (GeForce® 4 MX, Radeon® 8500, 9200 not supported) Sound: DirectX® 9.0c compatible Input: Keyboard and mouse Internet connection: Cable/DSL ![]() Западная Германия, 1988 год, альтернативная реальность. Дабы избежать надвигающегося краха политической системы, советские войска начинают вторжение в Европу. Военные силы НАТО не могут оказать поддержку союзникам, так как они заняты отражением диверсионной атаки на американском континенте. Вы выступаете в роли полевого командира, перед которым стоит задача с помощью самой совершенной боевой техники того времени отвоевать захваченные американские территории. Стратегическая игра World in Conflict разрабатывается командой ведущих специалистов студии Massive Entertainment, создателей легендарной серии Ground Control. Особенности: • Последняя война Скачать:
__________________
× Если вы нашли ошибку в моём сообщении, выделите её мышкой и нажмите Alt-F4 × × Twitter, LastFm, SCC, What.cd, Tapochek.net × Последний раз редактировалось d1sco; 13.08.2008 в 12:51. |
![]() ![]() |
![]() ![]() |
Благодарности: 20 | Ξ SoaT Ξ (01.12.2008), 3DV (16.10.2007), Agent 007 (27.09.2007), aJIu6a6a (09.07.2008), Artur (14.06.2007), bart1k (28.08.2007), BONUS (28.09.2007), Dagger (27.09.2007), Dima99 (22.06.2007), Flash (13.01.2009), Gvinpin (29.06.2008), Hellsing (14.06.2007), ilia (12.08.2007), JCDenton (04.10.2007), KnopbIch (25.12.2007), MaXx (13.10.2007), nofrei (04.10.2007), sANy0 (11.07.2008), Soul (10.08.2008), zhurah (14.06.2007) |
![]() |
#62 |
Боец
|
![]()
core, по-моему, ничего хорошего из этого не выйдет. У меня почти на минимальных настройках стоит (гиг оперативы и GF 6800) и, бывает, зависает или притормаживает.
__________________
World of Tanks: Thein ангар: Maus, E-100, ИС-7, T110E5, AMX 50B, ИС-4, M103, E-50, Т-54, M-46 Patton, Объект 704, Jagdtiger, T95, Т30, Gw Typ E и др. Последний раз редактировалось bruder; 04.10.2007 в 23:26. |
![]() ![]() |
![]() ![]() |
Благодарности: 1 | maksim (06.10.2007) |
![]() |
#73 |
Местный
|
![]()
3алил патч v1.002 для русскорй версии и NoCD к нему на ДИСК. Ставиться на любую версию и содержит исправления предыдущего патча. А их просто масса, вот самые основные:
[!] Добавлена задержка в 20 секунд между раундами в режиме "Штурм". [!] Снижена стоимость "Тяжелой поддержки с воздуха". [!] Количество очков за починку собственных юнитов (кроме самих ремонтников) уменьшено на 50%. [f] Исправлена ошибка, приводившая к вылету после загрузки карты на системах, не поддерживающих Pixel Shader 2.0. [f] Исправлены ошибки, приводившие к вылетам в локализованных версиях. [f] Добавлена корректная поддержка широкоформатных мониторов.
__________________
Что с того что мы немного того? (с) В.Цой ![]() Последний раз редактировалось Di2bl0s; 29.10.2007 в 23:31. |
![]() ![]() |
![]() ![]() |
![]() |
#74 |
Местный
|
![]()
Патч v1.003 и NoCD к нему на ДИСКЕ. Ставиться на любую версию и содержит изменения предыдущих патчей.
Список основных изменений: Спойлер
New features: - Command Points on Assault maps will now spawn with fortifications (to prevent steamrolling). - Players that get disconnected during a clan match will now be able to re-connect to the match either by clicking Join Same Server on a clanmate or by clicking the Join Last Server Played button. - It is now possible to move the Drop Zone directly after the plane has delivered the units. - Clan leaders and officers are now be able to send Mass-IM's to their clan mates. - Servers can now be administered remotely. - Added enhanced functionality to Replays: Play, Stop and Fast forward buttons added. - Added the option to wait in line to join a server that is currently full in Massgate. - Added the possibility to hide the Score Sheet and move the camera at the end of matches. - Added functionality for dedicated servers to have a banner and a welcome text. - Added option to give contextual orders (repair, enter unit) by right-clicking the unit icons at the bottom of the screen. - Added ability to ignore players in Massgate by right clicking and choosing Ignore. - Added slider to control the volume threshold for voice activated VoIP. - Added sliders in Options to change the size of unit icons in the world and in the icon bar. - Added options to remove all posts by a specific user in the guestbook. - Added Stop Spectating button to Spectating Mode. - Added ability to select newly delivered units (default Shift + Space). - Added Connect to IP ability for LAN play. - Added support for different resolutions on each screen in Dual screen mode. - IM's from people not in the contact list will now be displayed in the top of the contact list. - Added option to turn off Wi-Fi strength and battery level indicators. Units and balancing: - Napalm now does some burn damage over time to buildings as well as units. - Trimmed drag selection for infantry to focus on unit icons instead of soldiers. - Changed so that just one movement marker is displayed for infantry squads. - Infantry selection rings will now show on mouse over. - Orders to use Sprint, Smoke Screen and Flares defensive special abilities will now be given to all selected units with the ability, not just to units of the selected type. - Tweaked the hitboxes for all Medium Attack Helicopters to make them more balanced. - The Daisy Cutter TA animation is now visible for opponents for a much shorter time. - Movement speed for Heavy Anti-Air Vehicle and Repair Tank was reduced slightly. - Decreased direct damage and armor piercing from USSR Heavy Artillery. - Increased recharge time for Medium Artillery special ability by 50%. - Tweaked initial deployment field for attackers on as_Airbase. - Tweaked deployment fields for both factions on do_Farmland. - Tweaked deployment fields for both factions on do_Riverbed. - Tactical Nuke now destroys bridges in a slightly larger radius. Bug fixes: - Custom player color should now show on the minimap. - Custom player color should now stay after a map cycle. - The map list in the Create Server screen is now sorted alphabetically. - Fixed a graphics bug (sometimes resulting in freeze/crash) that occurred when running single player cut-scenes and using resolutions with aspect ratio higher than 16:9. - Fixed a bug that made the camera face the wrong way in "Assault mode". - Fixed a bug where units would not connect to the ground inside craters. - Fixed a bug where units would refuse to fire on units inside craters. - Re-supply button should now work on multiple squads. - Fixed a bug with Offensive Special Abilities mouse pointer. - Fixed a bug that sometimes spawned enemy fortifications in friendly Command Points. - The Top Role section in the score sheets now includes TA score accumulated during the round. - Trimmed tank accuracy and auto acquire while moving. - Fixed path-blocker in North Hill perimeter point on do_Christmas. - Line Of Fire feedback (default ALT key) should now work on houses too. - Accepting a TA request should no longer deselect units. - Forest bonus icon for infantry should now only show when the whole squad is protected. - Enhanced support for Matrox TripleHead2Go : --- Should now detect & use resolutions with aspect ratio equal to or above 3:1 on first start. --- Players can now use resolutions with aspect ratio below 3:1 with TripleHead2Go active without getting the GUI stretched. --- Combat GUI will now be rendered on the middle screen. This can be disabled with the command line flag "-dontcentergui".
__________________
Что с того что мы немного того? (с) В.Цой ![]() |
![]() ![]() |
![]() ![]() |
![]() |
#75 |
Модератор
|
![]()
Скачал... Поиграл... Через сорок минут игры удалил - надоело слушать: "Русские идут", "Русские уроды", "Мочи русских" - тошнит
![]() ![]()
__________________
Не тяните за хвост, если не известно точно, что на другом конце. - Правило Челлиса (закон Мэрфи). Последний раз редактировалось Al 777; 25.11.2007 в 17:17. |
![]() ![]() |
![]() ![]() |
Благодарности: 1 | MacGear (14.12.2007) |
![]() |
#78 |
Местный
|
![]()
Патч v1.004 и NoCD к нему на ДИСКЕ. Ставиться на любую версию и содержит изменения предыдущих патчей.
Список основных изменений: Исправлена ошибка, мешавшая юнитам автоматически наводиться на врагов. Устранена ошибка, мешавшая появлению подкреплений у ИИ при загрузке сохраненной игры.
__________________
Что с того что мы немного того? (с) В.Цой ![]() |
![]() ![]() |
![]() ![]() |
![]() |
#79 | ||||||||||||
Модератор
|
![]() ![]()
|
||||||||||||
![]() ![]() |
![]() ![]() |
![]() |
#80 |
Местный
|
![]()
Патч v1.005 и NoCD к нему на ДИСКЕ. Ставиться на любую версию и содержит изменения предыдущих патчей.
Список изменений Спойлер
New features: - Added a Rank Balance feature. Players who purposely create team unbalance will now get a Reinforcement Point penalty. - Added a Clan Wars feature to make it easier to find a clan match. - Added a log to the clan profile that displays results and stats from the last 63 clan matches. - Added XML feeds for stats. - Added commentary and music support to replays. - Added time indication to replay transport. - Replay camera does no longer start in the corner of the play field. - Mouse over on units should now work in replays. - Old / Incompatible replays will no longer show up in the in-game replay list. - Added progress information to the server list refresh. - Added ability to send attentions on the mini-map (Default “Q” and left-click on the mini-map). - Added a pop-up dialogue to enter name of replay when you save replay at end-screen. - Added a option to disable Mood Changes (Enabled by checking a box in Game Options). - Added special mode for color blind users (Enabled by checking a box in Graphics Options). - Increased icon visibility range of large-radius Tactical Aid. - Improved visibility of Player and Clan profile buttons in the Massgate menu. - Improved the visibility of Tactical Aid ground markers. - Added Clan Match Lobby start feedback. - Ground markers from Tactical Aid are now always visible for team mates. - Added new map subdirectory to DS installs for easier installations on remote systems. Units and balancing: - Increased cost of Aerial Recon for all roles. - Increased recharge time of Aerial Recon by 50%. - Napalm cost increased for all roles. - Heavy Artillery Barrage cost increased for all roles. - Heavy Artillery Barrage recharge time increased by 50%. - Heavy Artillery Barrage direct damage decreased slightly. - Light Artillery Barrage no longer destroys forests. - Repair Tank Emergency Repair special ability recharge time increased by 33%. - Repair Tank repair speed at max level decreased by 25%. - Score from repairing decreased by 25%. - Movement speed of Repair Tanks increased slightly. - Heavy Anti-Air Vehicle turret rotation speed doubled. - Heavy Anti-Air Vehicle view range and fire range increased slightly. - Medium Anti-Air Vehicle turret rotation speed doubled. - Medium Anti-Air Vehicle fire range decreased. - Medium Anti-Air Vehicle accuracy increased significantly. - Medium Anti-Air Vehicle offensive special ability damage increased by 50%. - Heavy Attack Helicopter firing range and special ability firing range decreased slightly. - Improved WP shell / Frag-HE shell special abilities for Medium Tanks of all factions. - Movement speed of Amphibious Transports increased by 20%. - Decreased time Airdropped Transport and Airdropped Light Tank animations are visible for opponents. - Medium Tank icon redesigned to be more distinct. - Improved visibility of infantry selection rings. Bug fixes: - Fixed bug where the third placement of a Tactical Aid would get lost when placing multiples of the same. - Fixed a bug where Nuke medals would not register when playing as NATO. - Fixed a bug where getting auto team balanced would not instantly refund Reinforcement Points. - Fixed a bug that made resupplying infantry squads cost less if player switched role. - Fixed bug where the Reinforcement Menu would become unavailable for short periods of time. - Fixed bug with random color assigned after map change due to dropped players. - Fixed bug that sometimes created duplicate replay files. - Fixed randomization of map cycle. The same map should no longer load twice in a row. - Fixed issues with server name not working in replays. - Fixed the ”Automatic Team” button. It should now randomize when the teams are even instead of always picking team 1. - The Line of Sight (LOS) shader in Mega Map mode is no longer out of sync with the play field. - Fixed a bug that occurred if you tried to rejoin a match that had ended in your absence. - Fixed exploit where holding down ALT on buildings out of Line Of Sight would show Line Of Fire if it housed infantry. - Fixed bug where changing roles in the middle of an infantry resupply would cause you to permanently lose Reinforcement Points. - Fixed bug with VoIP solo function where all players on your team would see the feedback icon despite not hearing anything.
__________________
Что с того что мы немного того? (с) В.Цой ![]() |
![]() ![]() |
![]() ![]() |
![]() |
Здесь присутствуют: 1 (пользователей: 0 , гостей: 1) | |
|
|
![]() |
||||
Тема | Автор | Раздел | Ответов | Последнее сообщение |
World In Conflict | Gvinpin | Игровые серверы | 3 | 12.04.2011 20:40 |
"Игромания" | fre1gn | Игровые новости | 118 | 27.12.2009 21:15 |
World in Conflict: Soviet Assault | Di2bl0s | Strategy | 17 | 24.04.2009 18:24 |
Mercenaries 2: World In Flames | d1sco | Action | 74 | 13.01.2009 22:09 |
Crysis современных игр | Себастьян Перейра | Игровой мир | 106 | 28.07.2008 10:46 |