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Pandemic CEVO-P CoD4 Champions
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Цитата:
This past Monday Pandemic brought to an end a successful year of Call of Duty, finishing right where they started, on top. The team's long and successful road in CoD4 would start only weeks after the release of the game when Xfire hosted their First Strike 4v4 tournament featuring over 100 competing teams. While there were numerous rule changes and issues to work through with a young game, Pandemic stayed ahead of curve, adapting well to the changing competitive scene as they slowly but surely made their way to the top. A finals match against The Doctors, now EG, solidified Pandemic their first CoD4 championship in what would only become the biggest rivalry in North America.
As a final competitive ruleset began to emerge Pandemic found themselves competing in a plethora of online events including TGL, FGL and CEVO. In all three inaugural CoD4 events, the team found themselves cruising through the competition to the top. Three more finals matches would yield another championship in TGL's Last Stand tournament as well as FGL's first season and a narrow 2nd place finish behind Guardian's in CEVO's Finish the Fight tournament.
With the introductory events out of the way, Pandemic shifted to focusing on the big picture upcoming LAN events as well as TGL & CEVO's first official seasons. It would be through these events the rivalry bewteen Team EG emerged as Pandemic would fall second fiddle to their Canadian counterparts in two narrow finals matches during CEVO-P, TGL-P, and NERV LAN #2 after an early exit at the first NERV LAN event. With the announcement of three major European LAN events three weekends in a row Pandemic buckled down for three weeks in preparation for their first crack at European competition.
The team's first event would be the Antwerp Esports Festival in Antwerp, Belgium where the majority of European commentators and players wrote Pandemic off finishing 6th with some not even thinking the Americans would land in the top 10. After a long delay for the group stage matches Pandemic solidified their position in the final double elimination bracket and didn't look back as they began tearing through the likes of SK, MYM and Dignitas to make it to the grand finals. There, Pandemic would face KomaCrew, the only team to win more then six rounds against Pandemic on both Crossfire and Crash. KomaCrew quickly pulled out a convincing victory on Crossfire, a map Pandemic had avoided throughout the tournament, however, once the map switched to Crash it was Pandemic in total control as outstanding individual play coupled with excellent teamwork would give Pandemic their first international championship and prove the impossible quite possible indeed.
The following weekend the team landed in Roskilde, Denmark for The eXperience event, this time, with the whole community watching with anticipation of a potential repeat performance. The tournament started off strong as Pandemic looked flawless winning their first few matches with ease, however, the long days and hot tournament venue would get the better of the team as they would eventually fall to LowLandLions in the upper bracket finals and then again to EG in the consolation finals, sending them home with the bronze medal.
Back on American soil, the team took a few weeks break after an exciting summer as the second season of CEVO kicked into full motion. Pandemic found themselves in an uphill battle, however, fighting personal conflicts and activity to end the regular season with a less then desirable 10-5 record and the 4th seed heading into playoffs. The team would rise to occasion, however, as they stormed past a 50 Calibre team would defeated them only weeks ago.
In their next match Pandemic would find themselves in an all to familiar situation, EG on Strike. This time, however, Pandemic came prepared for victory as they slowly but surely pulled out a lead and defeated the undefeated #1 seed in EG. With seemingly their hardest match out of the way, Pandemic finished their run through the upper bracket with a convincing win over MoB to advance to the CEVO-P finals for a second time.
Unlike season one, however, Pandemic would find themselves against a MoB team hot off an impressive victory over EG. The first map Backlot, Pandemic's pick would be an intense rollercoster as Pandemic and MoB battle back and forth within the first half, desperate to not let one another gain any major lead. Fortunately, Pandemic's Keith “kzu” Hullenaar picked up an impressive clutch in the final round of the half to give Pandemic a narrow 7-5 lead heading onto defense. Here, Pandemic would swing into full gear winning round after round to eventually bring the score to 12-7 in their favor. MoB would not be shutout, however, as they mounted an impressive six round comeback to bring the match into the final round where Pandemic managed to squeeze out a 13-11 victory.
The second map of the best of three series would be Strike, MoB's map choice. With a victory in the knife round Pandemic took to the offensive side, running havoc on MoB's defense and going up an impressive 6 rounds to none. Again, however, MoB would not be silenced as they mounted another comeback before Joe “nabore” Amorosa clutched the final round of the half to once again give Pandemic a narrow 7-5 lead. This time, Pandemic would be sure to not let MoB make a comeback as huge play from Justin “prank” DeMara closed the match 13-9 in Pandemic's favor and handed them the $3250.00 cash prize.
While some might say CoD4 had a very short window of opportunity to become a great competitive game, in the year's worth of competitions, Pandemic managed to find themselves in more championships then any other single team. Be sure to stay tuned to TeamPandemic.net for the release of Call of Duty: World at War and it's potential competitive future.
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http://www.teampandemic.net/
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Цитата: 4KINGS.KarL
Hey guys,
I wanted to start a thread to actually get an idea of how realistic a comeback to CoD2 is. Personally, I havn't seen that many negative reactions regarding this topic and I have to say, I am quite shocked! I would love nothing more than CoD2 to make a return because it certainly has the most potential out of all the CoD games to be extremely competitive as it once was.
If you think back to the closing months of CoD2, you will realise that the game was in no way inactive or whatever, that simply CoD4 took its place in the spotlight of all CoD gamers. Which is totally understandable considering the new playstyle, improved graphics and the modern warfare style of gameplay. The hype was outstanding and that was backed up by SK/MYM/4kings/PGS/fnatic all taking interest in the game. But the hype wasn't enough to keep the game going and so, we are in this situation now as a community discussing what is next for us on the competitive scale of gaming.
I have read some opinions on CoD2 making a comeback, and alot of people are saying there is no way CoD2 can make a return, its old, etc. etc.
But of course, to most of us, we know that these are not valid reasons to lose hope in CoD2 as CS 1.6 has been and really still is on top of the competitive gaming scene even though it has been alive twice as long as CoD2.
One point I would like to make is, back before CoD4 was released, we had a strong, but small community in comparison to other competitive FPS games. But now because CoD4 had its time, the community has grown ever so big in comparison to the CoD2 community in its peek. This would obviously make the game more competitive than it actually was back in its time and I think the reason some people arent keen on the idea of CoD2 making a return, or why some people have doubts that it will actually happen is because: They don't realise the community is alot bigger now than it was back then thus making it alot more attractive for the big organisations to back the game and make it an attractive prospect for LAN's across Europe and America.
I took the time to personally contact the organisers of the famous CoDQCup which was the flagship online tournament for CoD2 for quite some time. Just to see if they would be intersted in doing a CoD2 comeback kind of tournament. Piitz seemed quite keen I have to say and he said he would get back to me after he speaks to deffan about it. So fingers cross this will happen, but whether it does or not, I am sure there is other alternatives.
Another point I would like to make is the amount of maps involved in competitive play in CoD2.
You have: 5 of the usual maps (touj/car/mat/dawn/burg)
But we also have that map we used for CDC#2, created by kleinman, forgive me as I have forgotten the name of it, but fuck it that was a good map!
For CoD4 we had: 5 maps that we used regularly aswell. So there is really not much difference in this department apart from of course the maps in CoD2 are awesome and CoD4 is shit.
Anyways moving on,
This whole thing about CoDTV. As much as I would love CoDTV to be implemented, it just won't happen. It is as simple as that. And let's be frank, We have done without it for long enough and have done great without it so let's not get hung up on that situation. We have great support from QuadV and in CoD2 from The Swede + Co. So the spectator aspect is certainly there, even if it is not as good as a HLTV style client.
I think the thing is, we need to get the ball rolling constructively. We need to get cod2.invite back open. I think the big thing is, if people are keen on CoD2, why not start announcing teams? The sponsors, organisations, LAN organisers will follow what they see in our potential as a community.
I think I have waffled on enough now and I didn't even get to mention CoD2 made it to WSVG near the end of its life, so the game has the potential.
Thanks for reading :}
Перевод:
Спойлер
Мне захотелось начать обсуждение того, насколько близка к реальности идея возвращения обратно к CoD2. Лично я никогда ещё не видел настолько много негативной реакции на эту тему и должен сказать, что я совршенно потрясён! Мне не понравилось бы ничего больше, чем вернуть обратно CoD2 поскольку он, безусловно, обладает наибольшим потенциалом из всех игр серии чтобы стать вновь самой соревновательной игрой как это однажды было.
Я прочёл некоторые мнения по поводу возвращения CoD2, и многие говорят, что на CoD2 уже не перейдут, поскольку игрушка старая идт., итп.
Но конечно же большинство из нас знает, что это всё не столь весомые причины терять надежду на CoD2, что он как и CS 1.6 как был, так до сих пор находится на верхушке киберспорта несмотря на то, что в CS 1.6 играли в 2 раза дольше, чем в CoD2.
Первый аргумент, который я хотел бы привести, то что перед выходом CoD4 мы были сплочённым, но маленьким коммьюнити по сравнению с другими соревновательными шутерами. Но сейчас, по прошествию времени игры в CoD4, коммьюнити значительно выросло если его сравнить с пиком популярности CoD2. Было бы очевидно сделать игру более соревновательной, чем она на самом деле была в своё время и я полагаю, причина, по которой некоторые люди не заинтересованы к возвращению к CoD2 или почему некоторые сомневаются, что это когда либо произойдёт, следующая: они не понимают, что коммьюнити теперь гораздо многочисленнее, чем оно было, в результате чего оно более привлекательно для многих организаций вернуться обратно в игру и сделать её более привлекательной для крупных американских и европейских LAN'ов.
Я уделил время лично связаться с организаторами известнейшего CoDQCup, который был флагманом среди онлайновых соревнований в течение довольно долгого времени. Просто хотел узнать заинтересовало бы их снова проведение подобного турнира по CoD2. Piitz'а это заинтересовало вполне, он сказал, что продолжит беседу, после того, как поговорит об этом с deffan'ом. Чтож, скрестим пальцы, но вне зависимости от их решения я уверен, что есть альтернативы.
Другой аргумент, который я приведу, это число карт, задействованных на соревнованиях в CoD2.
Итак, мы имеем обычно 5 карт (touj/car/mat/dawn/burg)
Но также есть карта, игравшаяся на CDC#2, сделанная kleinman'ом, простите, забыл его имя, но тысяча чертей smiley, это была хорошая карта!
Для CoD4 у нас есть те же 5 карт, на которых мы также регулярно играем. Так что в этом плане практически никакой разницы за тем исключением, что карты в CoD2 великолепны, а в CoD4 - отстой.
Продолжаем
Далее всё о CoDTV. Как бы я ни хотел разработки CoDTV, этого не произойдёт. Всё довольно просто. Давайте быть до конца откровенны, мы достаточно долго без него обходились и всё было без него прекрасно, так что не будем особо раздражаться по этому поводу. У нас есть отличная поддержка со стороны QuadV и в CoD2 со стороны The Swede + Co. Так что зрители у нас уже удовлетворены, пусть не так хорошо, как с HLTV.
Я думаю, что нам надо это продолжать всё делать конструктивно. Нам надо заново открыть cod2.invite. Думаю, если народ как-то заинтересован COD2, то почему бы не начать с появления команд? Спонсоры, организации, организаторы LAN'ов последуют тому примеру, который они увидят в нашем подающем надежды коммьюнити.
Думаю, теперь я достаточно натрепался и ведь я даже не добрался до упоминания CoD2 на WSVG, которое было которое было в конце его существования, в общем игра имеет потенциал.
Спасибо за прочтение :}
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http://www.ruscod.ru/
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